Nursing homes as a case for assessing Serious Games

Philippe Cohard, Rolande Marciniak

Abstract


The evaluation of serious games (SGs) for training purposes marks a crucial stage in firmly establishing these software programmes whilst SGs arouse growing interest from all manner of organizations. EHPADs (Etablissements d’Hébergement pour Personnes Agées Dépendantes/ Nursing homes for dependent elderly people) suffer from a poor public image. Because staff work long hours there, SGs may provide a solution to work training issues. The SG surveyed uses 3D simulation technologies in order to produce three training situations for the hotel and nursing staff of these establishments hosting dependent elderly people: (1) elderly person’s admission to the EHPAD, (2) meal supervision and (3) health care refusal by a resident. The SG’s evaluation is based upon a qualitative approach which rests on observation to explain the concepts at work when staff use the SG. We first carried out several phases of verification and then compared our concepts with those from known models so as to build a new model. Our SG is assessed at several different levels.


Keywords


Serious game; evaluation; nursing home; e-learning; training

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DOI: http://dx.doi.org/10.9876/sim.v19i3.566

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